![]() Moment of Inspiration (MoI) (save as a 3ds (open nurbs) file and use 3dm2sculpt to convert to a sculptie).5 Current implementation problems or limitations of Sculpties.4 Sculpted Prim creation software (not free).3 Sculpted Prim creation software (free).2 Sculpted Prim creation software (not free).1 Sculpted Prim creation software (free). ![]() Sculpted prims, if implemented properly, may draw the attention of more professional animation and movie feature production skilled 3D artists to Second Life as a useful place to display game, movie and advertising graphics and 3D special effects. That way the poly count stays low and things still look good.įor more technical details see the links below. Instead of making an object with a certain, very distinct shape, you take an object with a very generic shape and use the texture file to tell it where to move vertices. See Sculpted Prims: Under the Hood for details. Sculpt Textures are also very similar to parametric (e.g. They are also similar to displacement maps, but instead of a single scalar distance we have three values - one each for the X, Y, and Z coordinates. Sculpt Textures are similar to so-called " normal maps", but instead of encoding surface normals they encode surface positions. You can use sculpted prims to create more complex, organic shapes that are not currently possible with Second Life's prim system.Ī Sculpt Texture or Sculpt Map is a standard RGB texture where the R (red), G (green) and B (blue) channels are mapped onto X, Y, and Z space. These textures are called Sculpt Textures or Sculpt Maps. A Sculpted Prim (or Sculptie) is a Second Life 3D primitive object whose shape is determined by a texture. ![]()
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